Diablo 4 Gear Affixes: Enhance Your Build Guide

Comments · 61 Views

Discover essential Diablo 4 gear affixes that elevate your gameplay with powerful modifiers for optimal builds and strategies.

Diablo 4 Gear Affixes Overview

Affixes play a crucial role in Diablo 4, acting as modifiers that boost the performance of gear, enhancing both offensive and defensive capabilities for players.


Acquiring the right affixes is vital for optimizing builds in the game.


Here's a comprehensive list of Diablo 4 gear affixes, categorized by gear type and class:


  • Helmets
  • Chest Armor
  • Gloves
  • Amulets
  • Rings
  • Weapons
  • Pants
  • Boots
  • Off-Hand Items
  • Shields

For quick navigation, utilize the table of contents or press Ctrl + F to find specific information easily.


Additionally, don’t miss out on expert gearing advice from Kripparian’s video linked below.


An infographic summarizing these affixes is also available for easy reference!


http://c2c.fp.guinfra.com/file/670da7af9bdeb2a299e308346d3O4Oxg03


We are in the process of enhancing our article, focusing on affixes related to Spiritborn. Stay tuned for updates to explore the comprehensive list of affixes, which will aid you in crafting your own Spiritborn builds!


Here’s what you can expect:


  • All Stats
  • Barrier Generation
  • Basic Skill Attack Speed
  • Cold Resistance
  • Cooldown Reduction
  • Crowd Control Duration
  • Dexterity
  • Fire Resistance
  • Healing Received
  • Intelligence
  • Life on Kill
  • Life Regeneration (when not damaged recently)
  • Lucky Hit Chance (while you have a barrier)
  • Lightning Resistance
  • Maximum Life
  • Poison Resistance
  • Shadow Resistance
  • Socket
  • Strength
  • Total Armor
  • Willpower
  • Maximum Fury
  • Ranks of Death Blow
  • Ranks of Rupture
  • Ranks of Steel Grasp
  • Maximum Spirit
  • Ranks of Poison Creeper
  • Ranks of Ravens
  • Ranks of Wolves
  • Maximum Essence
  • Ranks of Decrepify
  • Ranks of Iron Maiden
  • Damage with Dual-Wielded Weapons
  • Maximum Energy
  • Ranks of Cold Imbuement
  • Ranks of Poison Imbuement
  • Ranks of Shadow Imbuement
  • Maximum Mana
  • Ranks of Hydra
  • Ranks of Ice Blades
  • Ranks of Lightning Spear
  • Control Impaired Duration
  • Damage
  • Damage Reduction
  • Damage Reduction from Close Enemies
  • Damage Reduction from Distant Enemies
  • Thorns
  • Ultimate Skill Damage

Be sure to revisit this page for the latest updates and to enhance your gameplay experience!- Damage from Brawling skills
- Reduced damage taken from bleeding foes
- Damage mitigation when fortified
- Generation of fortify
- Physical attack damage
- Levels of Challenging Shout
- Levels of Ground Stomp
- Levels of Iron Skin
- Levels of Rallying Cry
- Weapon Mastery skill damage
- Damage from Companion skills
- Reduced damage from poisoned enemies
- Additional mitigation while fortified
- Damage output in human form
- Damage while shapeshifted
- Damage from Earth skills
- Fortification generation
- Lightning attack damage
- Overpower damage with Werebear abilities
- Physical damage output
- Poison-based damage
- Levels of Blood Howl
- Levels of Cyclone Armor
- Levels of Debilitating Roar
- Levels of Earthen Bulwark
- Storm skill damage
- Damage from Werebear skills
- Damage from Werewolf skills
- Blood-based damage
- Bone-related damage
- Damage for 4 seconds after collecting a Blood Orb
- Damage reduction from enemies afflicted by Shadow damage over time
- Additional damage reduction while fortified
- Damage from Darkness skills
- Fortification generation
- Maximum life for summoned minions
- Physical damage output
- Shadow-based damage
- Damage from Summoning skills
- Damage from Cutthroat skills
- Reduced damage from poisoned foes
- Damage with dual-wielded weapons
- Damage with ranged attack weapons
- Damage when skills swap to new weapons
- Damage from Imbued skills
- Marksman skill damage
- Physical damage output
- Poison damage output
- Shadow damage output
- Damage from Trap skills
- Generation of barriers
- Cold damage output
- Damage from Conjuration skills
- Reduced damage from burning enemies
- Fire damage output
- Frost damage output
- Lightning damage output
- Pyromancy skill damage
- Shock skill damage
- Overall stat bonuses - Speed of attacks


  • Chance for critical strikes


  • Increased critical strike chance on injured foes


  • Damage boost to wounded targets


  • Dexterity enhancement


  • Intelligence boost


  • Probability of lucky hits


  • Lucky hit potential to recover [x]% of primary resource


  • Lucky hit may grant up to a [x]% healing chance


  • Lucky hit can cause up to a [x]% slowing effect


  • Overpower damage boost


  • Strength amplification


  • Willpower increase


  • Physical damage over time effects


  • Skill rank enhancements:


  • Double Swing


  • Hammer of the Ancients


  • Rend


  • Upheaval


  • Whirlwind


  • Critical strike damage for earth-related abilities


  • Critical strike damage for werewolf abilities


  • Skill rank improvements:


  • Landslide


  • Lightning Storm


  • Pulverize


  • Shred


  • Tornado


  • Cooldown reduction for storm skills


  • Critical strike damage for bone-related abilities


  • Skill rank upgrades:


  • Blight


  • Blood Lance


  • Blood Surge


  • Bone Spear


  • Sever


  • Shadow damage over time effects


  • Attack speed boost for 4 seconds post-dodge


  • Critical strike damage for imbued skills


  • Skill rank upgrades:


  • Barrage


  • Flurry


  • Penetrating Shot


  • Rapid Fire


  • Twisting Blades


  • Reduced arm time for trap skills


  • Cooldown reduction for trap skills


  • Fire damage over time effects


  • Lightning critical strike damage boost


  • Skill rank enhancements:


  • Chain Lightning


  • Charged Bolts


  • Fireball


  • Frozen Orb


  • Ice Shards


  • Incinerate


  • 18.5% resistance to all elemental damage


  • Reduced duration of control impairments


  • Overall cooldown reduction


  • Critical strike chance against injured foes- Crowd Control Duration: Enhances the time enemies are affected by control effects.


  • Damage: Increases overall damage dealt.
  • Post-Elite Kill Damage: Boosts damage for 4 seconds after defeating an elite enemy.
  • Damage Reduction: Reduces incoming damage.
  • Close-Range Damage Reduction: Mitigates damage from nearby foes.
  • Long-Range Damage Reduction: Lowers damage from distant attackers.
  • Injury-Based Damage Reduction: Offers reduced damage taken when injured.
  • Stat Bonuses:
  • Dexterity: Improves agility and skill effectiveness.
  • Intelligence: Enhances spell power and resource management.
  • Strength: Increases physical power and melee damage.
  • Willpower: Affects resource regeneration and skill efficiency.
  • Dodge Chance: Increases likelihood of evading attacks.
  • Healing Received: Boosts the amount of healing from all sources.
  • Barrier Lucky Hit Chance: Enhances chance of lucky hits while protected by a barrier.
  • Movement Speed:
  • Base Movement Speed: Increases overall speed.
  • Post-Elite Kill Speed Boost: Enhances movement for 4 seconds after an elite kill.
  • Shrine Buff Duration: Extends the duration of shrine effects.
  • Slow Duration Reduction: Decreases the time spent slowed by enemies.
  • Socketing: Allows for the addition of gems or enhancements to gear.
  • Thorns: Reflects damage back to attackers.
  • Total Armor: Increases overall damage mitigation from attacks.
  • Ultimate Skill Damage: Boosts damage output of ultimate abilities.
  • Brawling Skill Damage: Increases effectiveness of brawling skills.
  • Bleeding Damage Reduction: Mitigates damage from bleeding enemies.
  • Fortified Damage Reduction: Offers additional protection while fortified.
  • Dual-Wield Damage: Enhances damage when using dual-wielded weapons.
  • Weapon-Swap Skill Damage: Increases damage when using skills that involve weapon swapping.
  • Two-Handed Weapon Damage:
  • Bludgeoning Weapons: Boosts damage with two-handed blunt weapons.
  • Slashing Weapons: Increases damage with two-handed slicing weapons.
  • Fury Cost Reduction: Lowers the resource cost for fury-based skills.
  • Overpower Damage: Increases damage with two-handed bludgeoning weapons during overpower effects.
  • Defensive Skills Ranks: Improves all defensive skill effectiveness.
  • Weapon Mastery Skills Ranks: Enhances mastery of all weapon skills.
  • Passive Skill Ranks:
  • Brute Force: Increases strength-based passives.
  • Counteroffensive: Boosts counterattack capabilities.
  • Cut to the Bone: Enhances bleeding effects.
  • Heavy Handed: Increases damage from heavy attacks.
  • No Mercy: Enhances execution damage.
  • Outburst: Boosts area attack effects.
  • Slaying Strike: Increases damage against slain enemies.
  • Tough as Nails: Boosts resilience and survivability.
  • Wallop: Enhances staggering effects on enemies.
  • Weapon Mastery Damage: Increases damage output from mastery-focused skills.
  • Companion Skill Damage: Enhances damage dealt by companion abilities.
  • Human Form Damage: Increases damage when in human form.
  • Shapeshifted Damage: Boosts damage while transformed.
  • Earth Skill Damage: Enhances damage of earth-based abilities.
  • Werebear Overpower Damage: Increases overpower damage when using werebear skills.
  • Companion Skills Ranks: Improves effectiveness of all companion skills.
  • Wrath Skills Ranks: Boosts the effectiveness of wrath-based skills.
  • Call of the Wild Passive Ranks: Enhances the effectiveness of this passive ability.

Comprehensive Skill Overview

  • Passive Skills:


  • Crushing Earth: Ranks available


  • Defiance: Ranks available


  • Envenom: Ranks available


  • Natural Disaster: Ranks available


  • Nature’s Reach: Ranks available


  • Quickshift: Ranks available


  • Resonance: Ranks available


  • Stone Guard: Ranks available


  • Toxic Claws: Ranks available


  • Wild Impulses: Ranks available


  • Skill Enhancements:


  • Spirit cost reduction


  • Storm skill cooldown reduction


  • Storm skill damage increase


  • Total armor in Werewolf form


  • Werebear skill damage boost


  • Werewolf skill damage boost


  • Blood skill damage enhancement


  • Bone skill damage increase


  • Damage reduction against enemies affected by shadow damage over time


  • Damage reduction while fortified


  • Darkness skill damage boost


  • Essence cost reduction


  • Minion and Skill Effects:


  • Minion attack speed improvement


  • Ranks for all corpse skills


  • Ranks for all curse skills


  • Ranks for all macabre skills


  • Additional Passives:


  • Amplify Damage: Ranks available


  • Coalesced Blood: Ranks available


  • Compound Fracture: Ranks available


  • Death’s Reach: Ranks available


  • Evulsion: Ranks available


  • Fueled by Death: Ranks available


  • Gloom: Ranks available


  • Hellbent Commander: Ranks available


  • Imperfectly Balanced: Ranks available


  • Terror: Ranks available


  • Tides of Blood: Ranks available


  • Combat Modifiers:


  • Summoning skill damage increase


  • Attack speed boost for 4 seconds after dodging


  • Cutthroat skill damage enhancement


  • Damage reduction from poisoned enemies


  • Dual-wielded weapon damage increase


  • Ranged weapon damage increase


  • Energy cost reduction


  • Imbued skill damage boost


  • Imbuement skill cooldown reduction


  • Marksman skill damage increase- Agility skill ranks overview


  • Imbuement skill ranks exploration


  • Subterfuge skill ranks analysis


  • Deadly Venom passive ranks evaluation


  • Exploit passive ranks breakdown


  • Frigid Finesse passive ranks details


  • Impetus passive ranks summary


  • Malice passive ranks insights


  • Weapon Mastery passive ranks assessment


  • Trap skill activation time reduction


  • Cooldown reduction for trap skills


  • Damage output for trap skills


  • Conjuration skill damage metrics


  • Frost skill damage statistics


  • Lucky hit probability while shielded


  • Mana consumption reduction


  • Pyromancy skill damage figures


  • Conjuration skills rank hierarchy


  • Defensive skills rank compilation


  • Mastery skills rank list


  • Conjuration Mastery passive ranks


  • Devouring Blaze passive ranks


  • Elemental Dominance passive ranks


  • Endless Pyre passive ranks


  • Glass Cannon passive ranks


  • Hoarfrost passive ranks


  • Icy Touch passive ranks


  • Inner Flames passive ranks


  • Permafrost passive ranks


  • Shocking Impact passive ranks


  • Shock skill damage evaluation


  • 25% resistance to cold/fire


  • 25% resistance to cold/lightning


  • 25% resistance to cold/poison


  • 25% resistance to cold/shadow


  • 25% resistance to fire/lightning


  • 25% resistance to fire/poison


  • 25% resistance to fire/shadow


  • 25% resistance to lightning/poison


  • 25% resistance to lightning/shadow


  • 25% resistance to poison/shadow


  • Barrier generation capabilities


  • Critical strike likelihood


  • Critical strike damage amplification


  • Damage over time analysis


  • Damage to nearby enemies evaluation- Damage inflicted on enemies affected by crowd control.


  • Enhanced damage against distant foes.


  • Increased damage to wounded targets.


  • Bonus damage to slowed adversaries.


  • Extra damage to stunned opponents.


  • Life regeneration when not recently harmed.


  • Chance for lucky hits.


  • Boost to maximum life.


  • Amplified overpower damage.


  • Improved resource generation.


  • Ability to add sockets.


  • Increased damage against vulnerable targets.


  • Additional damage to bleeding foes.


  • Damage boost while in a berserking state.


  • Generation of fortify.


  • Maximum fury capacity increased.


  • Enhanced physical damage output.


  • Critical strike damage bonus with earth-based skills.


  • Critical strike damage enhancement with werewolf abilities.


  • Damage amplified against poisoned enemies.


  • Fortify generation is boosted.


  • Lightning damage enhancement.


  • Maximum spirit capacity increased.


  • Additional physical damage.


  • Increased poison damage.


  • Healing gained from blood orbs.


  • Critical strike damage boost with bone skills.


  • Damage applied for 4 seconds post blood orb pickup.


  • Increased damage to enemies suffering from shadow damage over time.


  • Fortify generation amplified.


  • Golems receive [x]% of your thorns.


  • Maximum essence capacity increased.


Comments